
Rath Kelbore
Spaceship Hooligan Productions
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Posted - 2011.08.25 19:02:00 -
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Originally by: Thornat Edited by: Thornat on 25/08/2011 11:24:44 Edited by: Thornat on 25/08/2011 11:24:12 No matter how you swing it, the introduction of an ITEM into the game that is purchased through a cash transaction that grants a player a benefit, that does not originate from in the game is different than buying an ITEM out of the game with cash that grants no advantage that wasn't created in game (like a PLEX or Fancy clothes for your avatar). Another words buying a PLEX or clothes doesn't grant you an advantage over other players, while a slave implant does.
The reason is simple, if it originates in game it is subject to the in game economics and mechanics. Slave implants aren't easy to aquire, the price varies, their availability varies. People trade in slaves etc.. By originating outside of the game that person has an advantage that he didn't earn through gameplay eliminating other players from the equation. Worse yet is if a player for example decides to buy 30 slaves through the AUR and than sells them back into the game now he disrupts the natural order of the game. People who earn plexes through gameplay, buy them through game play, trade them etc...
The point here is that it would negatively effect the economy and mechanics, slaves for example might become worthless items in game just by one player deciding **** it I'll spend 1000 dollars and buy 50 of the ****ers and give them to all my corp mates.
With Eve you have to think about both the long term and large scale effects. What happens to the Eve economy if suddenly high end items are introduced into the game by the thousands without the player economy being involved in their aquisition and creation?
EDIT: Just wanted to add, that even if their was a way to make it work where everyone is involved, their is a general consensus that this type of transaction is simply unwanted and when you consider that the mere suggest, that maybe sometime in the distant future this might come undconsideration caused a game wide **** storm and protest should be enough to convince everyone that even if their was a way to logically justify it, it should never happen. Simply put if the community rejects it and you put it in, you are working directly against your customer base, the very definition of bad business.
This person makes sense.
@ OP: Your original argument of plex = isk = items makes sense on the surface but as thornat has explained any items gained by doing it that way are created in game by another player that has spent time to create said item. Just wanted to reiterate that.
The vanity stuff really doesn't bother me, but "P2W" stuff isn't any fun. I think it would hurt the in game economy.
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